Factbox-Biggest deals in the consolidating videogame market

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(Reuters) – The videogame trade acquired an enormous fillip from the COVID-19 pandemic as folks more and more turned to digital leisure throughout lockdowns and corporations in the sector consolidated to spice up their library of fashionable titles.

Videogame firms have additionally sharpened their deal with cell video games as restrictions ease and folks ditch their PCs and TV screens to step exterior. The cell gaming market is prone to attain a dimension of $116.4 billion by 2024, in accordance with information agency Newzoo.

Xbox maker Microsoft Corp stated on Jan. 18 that it could purchase “Call of Duty” videogame maker Activision Blizzard for $68.7 billion in money, the largest deal in the sector.

Here is an inventory of the largest videogame deals in the previous few years:

Date Acquirer Target Deal Value Popular

Games

Jan. 2022 Microsoft Corp Activision $68.7 bln Call of

Blizzard Duty

Jan. 2022 Take-Two Zynga $11.04 bln FarmVille

Interactive

June 2016 Tencent Supercell $8.6 bln Clash of

Holdings-led Oy Clans,

investor group Brawl Stars

Sept. 2020 Microsoft Corp Zenimax $7.5 bln The Elder

Scrolls

Nov. 2015 Activision King $5.9 bln Candy Crush

Blizzard Saga

July 2016 Chinese Playtika $4.4 bln Best

investor group Fiends,

Bingo blitz

Sept. 2014 Microsoft Corp Mojang $2.5 bln Minecraft

Studios

Feb. 2021 Electronic Arts Glu Mobile $2.4 bln Kim

Kardashian:

Hollywood

June 2021 Electronic Arts Playdemic $1.4 bln Golf Clash

Source: Refinitiv, an LSEG Business

(Reporting by Eva Mathews and Akash Sriram in Bengaluru; Editing by Ramakrishnan M.)



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