(Reuters) – Apple Inc’s revenue from gaming and music choices is predicted to soar 36% to $8.2 billion by 2025, J.P.Morgan stated on Monday, because the iPhone maker faucets its big person base to drive its subscription providers.
The two providers are possible to have a mixed subscriber base of about 180 million by 2025 – 110 million for music and 70 million for gaming – boosted by the speedy unfold of the web and a booming gaming trade, in accordance to JPM analysts, led by Samik Chatterjee.
Apple Music, which was launched in 2015 and is the second-biggest music-streaming service after Spotify Technology, is predicted to account for an even bigger chunk of that revenue, raking in about $7 billion by 2025, the brokerage stated.
Apple Arcade, the gaming subscription service launched in 2019, is estimated to pull in $1.2 billion.
Apple didn’t instantly reply to a request for remark.
The firm doesn’t give a gross sales breakup for gaming and music providers however the general section, which incorporates App Store, Apple TV+, Arcade and Apple Music, reported revenue of $19.82 billion for the March quarter. The enterprise is seen as Apple’s engine for enlargement.
Chatterjee, who’s rated 5 stars for his estimate accuracy on Apple by Refinitiv Eikon, expects the gaming-market dimension to hit $360 billion by 2028 and music streaming to attain $55 billion by 2025.
(Reporting by Siddarth S and Pushkala Aripaka in Bengaluru; Editing by Anil D’Silva)